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Messages - BiduleOhm

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Software Dev / Re: Deploying camApp from Qt Creator
« on: May 22, 2018, 03:27:51 AM »
Yep; photodiode, phototransistor, LDR, CDS, ...

But yeah, given your use case it's best if it's in software ;)

Code: [Select]
sudo chmod +x
Then retry your command (without sudo, shouldn't be needed here).

Software Dev / Re: Deploying camApp from Qt Creator
« on: May 20, 2018, 03:16:56 AM »
Why not a hardware trigger? Just a few components would do the trick.

Software Dev / Re: Updating the UI: Input Methods Edition
« on: March 29, 2018, 03:03:27 PM »
Just some ideas:

Maybe a white on black UI would be less violent than the black on white.

Let the user choose the fore and background colors (colors can be just a gradient of a dozen of grays, no need to be really fancy).

Maybe the font 'clearview' would be a good idea, it has been especially designed to be the most readable possible.

NB: as for most other UIs I prefer something simple and functional even if it's not that pretty than something pretty but more or less unusable; but that's just my personal opinion.

Software Dev / Re: Updating the UI: Input Methods Edition
« on: March 24, 2018, 05:13:32 AM »
Thanks for your work ;)

Personally I prefer this one for the text:

And this one for the number (that must be the most perfect layout you can do, very good job on that :D):

The jog wheel can do two things: spin and click.
I figure the logical thing to do is keep having an unpressed spin cycle the value a little, and a pressed spin cycle the value a lot. Like on the Play screen. However, if you just click the wheel without spinning it, it'll pop you out of the control you're editing so you can select a different control or button. Click the jog wheel again to edit the new control or click the button.
I think this is the most natural and intuitive way to do it, so looking forward to it. However please try to keep the different option windows (recording, saving, trigger settings...) somewhat consistent in their design and orientation. For example a general left to right or preferably up to down direction for the user inter-actable items. You should not be surprised which input field is going to be selected next by rolling the wheel and they should not jump around too much :)

I agree, basically wheel click working like the tab key on a PC and spin = increase/decrease the value, can't do better than that I think ;)

Chronos User Discussion / Re: Type of RAM
« on: March 16, 2018, 12:03:49 PM »
The creator of the camera (David) has made a complete teardown. If I recall correctly it's on his main youtube channel (tesla500).

Software Dev / Re: Updating the UI: Main Screen Edition
« on: February 28, 2018, 02:21:51 PM »
Right now, we've got it down to 4 seconds for max resolution, and more or less instantaneous at low resolutions.

We've got a few ideas to make it effectively instantaneous, at which point we'll remove the little reminder popup and just perform software black cal when we need to. (This probably won't make it into the next release though.)

Wow, that's impressive! Good job on that ;)

Software Dev / Re: Updating the UI: Record Settings Edition
« on: February 27, 2018, 11:27:32 AM »
Version B is my favorite (and with vertically aligned inputs it would even better) :)

Software Dev / Re: Updating the UI: Main Screen Edition
« on: February 27, 2018, 11:25:17 AM »
I don't see any problem with pinch to zoom and drag to pan; with all the smartphones and tablets now it's pretty much "touch screen + image = pinch and drag" in everyone's brain, and there's also the manual for the few % who might have missed that.

And we can always add a click to toggle the zoom level, it's not mutually exclusive with the pinch to zoom AFAIK.

Software Dev / Re: Updating the UI: Record Settings Edition
« on: February 24, 2018, 01:47:19 AM »
I prefer version A mainly because it's more clear, version B is more cluttered.

Software Dev / Re: Updating the UI: Main Screen Edition
« on: February 23, 2018, 03:43:45 AM »
Definitely version C :)

What would be awesome is to be able to chose which buttons are assigned to which functions (like top button 1 = ... top button 2 = ..., etc...).

Software Dev / Re: Updating the UI
« on: February 15, 2018, 10:44:58 AM »
I like your version ;)

Software Dev / Re: Horizontal banding
« on: February 11, 2018, 02:26:32 PM »
Maybe the camera needs some sort of temperature control by varying the fan speed?

The fan speed is already variable and controlled by the camera.

Is there a workaround you can suggest? If I taped up the ventilation holes would that be safe?

I can recall David recommending another member to do exactly that so it should be safe (maybe don't cover all the holes though).

Software Dev / Re: Updating the UI
« on: February 10, 2018, 11:24:25 AM »
I think a good compromise would be to move the slider at the bottom (so horizontal) with the two arrow buttons aligned with it at the bottom right (and the other buttons as they currently are on the right).

Pinch to zoom and drag to move would be awesome (especially to set the focus more easily) :)

I'm not entirely sure the interface should be designed to be one-handed at all. Playing around with it, trying to use the interface when I'm just holding the camera unsupported in my right hand, I have serious difficulty interacting with the thing. It's pretty hefty.  I need it propped up by my left hand, or screwed onto a tripod or something before I can use it. In both cases, I can pretty easily access the bottom few centimeters of the screen.

Yep, to me what you want is to be able to hold the camera with the right hand and use the UI with the left hand, you just can't use one hand to do both (and I would not want to anyway: too high risk to drop the camera...). Which now that I think about it means the buttons should be on the left, not the right; but when on a tripod we may want the buttons on the right as most of us are right-handed... maybe a setting to choose between the two options?

Chronos User Discussion / Re: best saving settings for image quality
« on: February 04, 2018, 02:18:19 PM »
Should be 1/3 stop.

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