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Messages - DDR

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Software Dev / Re: Updating the UI: Battery
« on: September 20, 2018, 01:13:33 PM »
True... where 100% voltage would be is 'camera explodes at this point', too. 🤔

I'll add voltage labels to the chart, and colour them accordingly.

Software Dev / Re: Software Roadmap - 0.3.1, 0.4.x, etc.
« on: September 18, 2018, 09:00:57 PM »
Oh, got Implementation (Front-End) → Power in today! Took me a day or two to figure out how to draw the graph, and I'm still not 100% happy with it. I'll fix it later, though. It's more important to get it working right - and in your hands - than it is to get the colours correct.

Software Dev / Re: Updating the UI: Battery
« on: September 18, 2018, 08:49:50 PM »
Figured I'd post this for general interest - I've got the battery & power screen working, ui-wise. It's running against mock data, but when this data is live it should work exactly the same way. (I still need to do the checkboxes, but that'll come later. Even the checkboxes in the design are mocks… I'm definitely going to make them more elegant. ;) )

Software Dev / Re: Software Roadmap - 0.3.1, 0.4.x, etc.
« on: September 18, 2018, 08:42:02 PM »
Hi, SamL. You are correct. The GUI app, chronos-gui-2, currently only runs on a computer. This will be fixed in version 0.4.x. (0.3.x is the latest currently released version.)

Currently, chronos-gui-2 does NOT have the ability to record video or play it back on our camera. It's a work in progress.

Chronos User Discussion / Re: transfer video to computer via code
« on: September 06, 2018, 10:31:11 PM »
On linux, ssh1 may be able to connect where ssh cannot. We hope this issue - and the security warnings - will be solved by the upcoming 0.4.x update.

Mm, ethernet updating would be nice…

Software Dev / Re: Software Roadmap - 0.3.1, 0.4.x, etc.
« on: September 06, 2018, 09:39:46 PM »
Hi Sam!

Instructions for compiling the UI on the camera are up at However, they assume you have a camera running Debian 7. Only our development cameras run Debian 7 at the moment, since we haven't done little things like got the camera image sensor working yet. (The 0.3.1 release is based on Arago Linux instead of Debian for this reason.) However, you can - and I am - running the new UI in a Debian 7 VM. I do have instructions for setting up the VM using VirtualBox, but they're really not very nice and I think you're much better off following the nicer camera instructions linked at the top.


As for the software, I have just finished the first real implementation of one of the screens. It's wired into the mock API for now, until we develop the real one. (I haven't implemented the real API yet, because there are several people here who could reasonably implement it, and I'm the only UI person we have, and I'm really hoping to fob it off on one of them. ;) The drivers are *almost* ready for it though! We're so close!)

As an update to the previous progress chart:

While it may be removed, a tentative motion trigger screen has been planned. This is not an official acknowledgement that such a thing will ever be made, of course - the UI plan I have will probably grow a number of things which will never be, but which I should at least leave some space for in case they do get added. The act of UI design is overly optimistic in that sense.

The Record Settings shell has been wired into the API. This is a fairly complex page, so it's been a good testing ground for the wiring process. It appears to be a verbose and somewhat error-prone process, without particularly good control over the flow of data. However, it works, and optimistically it appears each page will take about 2-3 days to put together at this point. Perhaps the whole thing will be wired into the real API by the end of October. :-\

I also made the About & Kickstarter page reflect actual camera data, rather than just my placeholders. So that's good, and it counts as done as well although it's not particularly newsworthy. :)

I've attached the full roadmap picture below as well.

I do not understand. I know neither "Kunbus" nor "piTest", nor why this is posted as a reply to this UI design thread.

Software Dev / Re: Updating the UI: Battery
« on: August 28, 2018, 03:27:36 PM »
I just noticed that in the current UI there's no way to see your battery level while you are saving videos.

Yessss, that would be a really good one to fix. I've added a battery level readout to the play & save screen mockup, so the issue will be fixed when I get the UI redesign in. (In general, I think I need to take another whack at the play & save screen design. I don't think it's very intuitive at the moment. 😒)

More generally, I'm hoping the battery will be more accessible through the (eventually) upcoming remote control app. The back-of-camera interface is somewhat constrained by size and mode of interaction, but with the app I'm hoping we'll be able to be a little bolder.

Software Dev / Re: Software Roadmap - 0.3.1, 0.4.x, etc.
« on: August 14, 2018, 02:25:39 PM »
Work on the shell and nav section continues; work on the main screen continues.

Software Dev / Re: Software Roadmap - 0.3.1, 0.4.x, etc.
« on: August 11, 2018, 12:19:44 PM »
Oh -- if anyone's curious about the gritty details, the UI is open-source. There's a commit log up at, for example. :)

Software Dev / Re: Monitoring value on IO trigger
« on: August 11, 2018, 12:00:49 PM »
Hi Matom.

The CPU isn't really fast enough to record trigger inputs on a per-frame basis. We're currently working on a metadata system which will capture the inputs on the FPGA side, so you'll have access to timing information and trigger information on a per-frame basis. This is tentatively scheduled for the 0.4.x software release, iirc.

Reading from the analog inputs is not currently supported. There is a chance the FPGA may not expose it to the CPU yet. However, I hope you are able to figure something out. Getting all the inputs working is something we'd all really like to do here as well. :-[

Software Dev / Re: Software Roadmap - 0.3.1, 0.4.x, etc.
« on: August 07, 2018, 04:32:46 PM »
This looks like a gold mine! We'll have to see what's available in quantity, but it all looks very promising. :D

Thank you, NiNeff!

Software Dev / Re: Deploying camApp from Qt Creator
« on: August 07, 2018, 04:22:38 PM »
Im running Windows 10 and using Qt Creator. I installed Qt 5.8.0.

Hi Michael, I'm afraid Windows 10 is not a supported development platform. In addition, Qt 5.8.0 will not run on the Arago linux, the operating system of the camera.

Your best bet is to install Ubuntu in a VM such as VirtualBox and modify the existing QT 4 camapp, as per these instructions.

We have a version of the camera running Debian that can compile for itself, but I do not currently have video capture working on it. That will be brought together after my colleagues return from DEF CON, and hopefully documented not long after.

Best of luck!

Software Dev / Re: Software Roadmap - 0.3.1, 0.4.x, etc.
« on: August 03, 2018, 11:48:08 PM »
ooo, if you could do that, that would be great. It would be great to have one known option, regardless of what happens. :)

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