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Messages - rspears

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Software Dev / Re: API bugs
« on: March 17, 2021, 07:59:36 AM »
Another bug: Adjusting resolution - I can set the resolution to any supported value (incremented by 32 in the width, 2 in the height on the 2.1 camera I'm testing) via the camera interface. On the web interface and API, unless I set it to "standard" values - like 1920 x 1080, 1280 x 1024, etc. - I get blue lines or blue tint in the video. Even some of the common resolutions listed in the camera's datasheet exhibit these issues. Something is happening when I set it on the camera that is not happening when I set it via the API.

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Software Dev / Re: API bugs
« on: March 12, 2021, 09:43:49 AM »
I may have found a workaround for my purposes for bug 1a, by using "totalFrames" instead of "playbackLength".

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Software Dev / API bugs
« on: March 11, 2021, 01:49:37 PM »
Hi,

I've been using the API to try to integrate the camera with our companies software and I've found a few possible bugs to report that are hopefully fixable.

1. My biggest issue is when saving the file to the SD card. I'm hitting the "startFilesave" endpoint, and then trying to use the "playbackLength" and "playbackPosition" parameters to track progress.
  a. First I need to get "playbackLength" in order to setup progress monitoring (progress will be currentPlaybackPosition / playbackLength). This value is not correct. When I try to save the file from the buffer into the SD card, "playbackLength" is stale, and appears to be the value from the previous video I saved. If I try to save the video again, it appears to be correct.
  b. For the "playbackPosition", I tried hooking into to the Server Sent Events to monitor this, but it doesn't seem to throw notifications when this value changes. I at least do get an event when the state changes away from "filesave", so I know when the save process has finished. But according to the docs, it seems like I should be getting these events when anything changes.
  c. So, because that didn't work for me, I resorted to manually polling "playbackPosition" in order to try to track progress. During the filesave operation, the playback position starts at a seemingly random value (I've seen it at 100, up around 1200, etc), jumps back to 0, then goes all the way to the end like it should, but then goes back to a different random value before I receive the SSE that the camera state has switched off of "filesave". I'm not sure what's happening here, but all these pieces together make it impossible to consistently and correctly track the progress of the save operation.

These bugs seem to be present on the web interface as well. I've noticed the stale "playbackLength" bug for sure, and the weird thing where "playbackPosition" jumps to some random value at the end of the filesave operation.

2. I can't connect to the rtsp stream. I'm using VLC to try to connect to it and it's just not working.

3. More minor, but some of the endpoints don't like if I specify an encoding in Content-Type in the headers. I'm using .NET HttpClient and the default Content-Type for json is "application/json; charset=utf-8". This seems to work for some endpoints but not others, so I'm just clearing out that "charset" piece and everything works. Still this seems buggy.

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Software Dev / File transfer over USB
« on: March 10, 2021, 06:34:24 AM »
Hi, my company is trying to add support for the Chronos cameras to our application. One of the things we need to be able to do is transfer a video to a user's Windows PC automatically. This appears to be possible using an SMB share ONLY IF the camera is connected to the LAN via Ethernet, and it doesn't appear to be supported via the USB connection. The USB connection is the way the vast majority of the users of our software would connect to the camera. It appears I can SSH into the camera and retrieve a video from the SD card, but because this is not an "officially supported" file transfer method, I hesitate to rely on it.

I guess my primary question is - are there plans to support SMB network storage via the USB connection in the near future? If no, are there plans to officially support some kind of simple file transfer to a Windows PC via the USB connection?

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